Enemy Territory - brak dźwięku

To wyświetla mi jak odpalam przez termianl

adrian@adrian-desktop:~$ /home/adrian/gry/enemy-territory/et

ET 2.60 linux-i386 Mar 10 2005

----- FS_Startup -----

Current search path:

/home/adrian/.etwolf/etmain

/home/adrian/gry/enemy-territory/etmain/pak2.pk3 (22 files)

/home/adrian/gry/enemy-territory/etmain/pak1.pk3 (10 files)

/home/adrian/gry/enemy-territory/etmain/pak0.pk3 (3725 files)

/home/adrian/gry/enemy-territory/etmain/mp_bin.pk3 (6 files)

/home/adrian/gry/enemy-territory/etmain


----------------------

3763 files in pk3 files

execing default.cfg

couldn't exec language.cfg

execing profiles/Vatras/etconfig.cfg

couldn't exec autoexec.cfg

Hunk_Clear: reset the hunk ok


------- Input Initialization -------

Joystick is not active.

------------------------------------

Bypassing CD checks

----- Client Initialization -----

----- Initializing Renderer ----

-------------------------------

----- Client Initialization Complete -----

----- R_Init -----

...loading libGL.so.1: Initializing OpenGL display

...setting mode 3: 640 480

Using XFree86-VidModeExtension Version 2.2

XF86DGA Mouse (Version 2.0) initialized

XFree86-VidModeExtension: Ignored on non-fullscreen/Voodoo

Using 4/4/4 Color bits, 24 depth, 0 stencil display.

GL_RENDERER: GeForce 9800 GX2/PCI/SSE2

Initializing OpenGL extensions

...using GL_S3_s3tc

...ignoring GL_EXT_texture_env_add

...using GL_ARB_multitexture

...using GL_EXT_compiled_vertex_array

...ignoring GL_NV_fog_distance

...ignoring GL_EXT_texture_filter_anisotropic

Initializing GLX extensions

...using GLX_SGI_swap_control

...using GLX_SGI_video_sync

XF86 Gamma extension initialized


GL_VENDOR: NVIDIA Corporation

GL_RENDERER: GeForce 9800 GX2/PCI/SSE2

GL_VERSION: 2.1.2 NVIDIA 177.80

GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 

GLX_EXTENSIONS: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address 

GL_MAX_TEXTURE_SIZE: 8192

GL_MAX_ACTIVE_TEXTURES_ARB: 4


PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)

MODE: 3, 640 x 480 windowed hz:N/A

GAMMA: hardware w/ 0 overbright bits

CPU: 

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_LINEAR

picmip: 0

texture bits: 32

multitexture: enabled

compiled vertex arrays: enabled

texenv add: disabled

compressed textures: enabled

anisotropy: 1.0

NV distance fog: disabled

Initializing Shaders

----- finished R_Init -----


------- sound initialization -------

/dev/dsp: No such file or directory

Could not open /dev/dsp

------------------------------------

Sound memory manager started

Sys_LoadDll(/home/adrian/.etwolf/etmain/ui.mp.i386.so)... 

Sys_LoadDll(/home/adrian/.etwolf/etmain/ui.mp.i386.so) failed:

"/home/adrian/.etwolf/etmain/ui.mp.i386.so: cannot open shared object file: No such file or directory"

Sys_LoadDll(/home/adrian/gry/enemy-territory/etmain/ui.mp.i386.so)... ok

Sys_LoadDll(ui) found **vmMain** at 0xae257f40  

Sys_LoadDll(ui) succeeded!

--- Common Initialization Complete ---

Opening IP socket: localhost:27960

Hostname: adrian-desktop

IP: 127.0.1.1

Started tty console (use +set ttycon 0 to disable)

Resolving etmaster.idsoftware.com

etmaster.idsoftware.com resolved to 192.246.40.60:27951

Co zrobić???

to powinno pomoc

echo "et.x86 0 0 direct" >/proc/asound/card0/pcm0p/oss

no nie bardzo. Z ET zrobiłem. Jakiś skrypt otwierający znalazłem, ale chodzi gównie o tc-elite, który jest dodatkiem i nie ma w nim dźwięku