#This is the "Need For Speed II SE" wrapper configuration file. #Don't modify the "nfs2se.conf.template" file, be sure that you are editing configuration inside home directory (created during the first run): # Linux: "~/.nfs2se/nfs2se.conf", # Windows: "%AppData%\.nfs2se\nfs2se.conf". #Leave empty line at the end of the file! #UseOnlyOneCPU: # 0 - The game can use more than one CPU (can be unstable) # 1 - The game can use only the first CPU (can be more stable, default) #StartInFullScreen: # 0 - The game runs in window # 1 - The game runs in full screen (default) #VSync: # -1 - Don't change # 0 - VSync disabled # 1 - VSync enabled (default) # >1 - VSync enabled, limit the framerate #MSAA (Multisample antialiasing): # 0 - Don't change (default) # 1 - Disable MSAA # 2, 4, 8, 16 - Enable MSAA. If not supported, the game probably won't run. #UseWindowSizeForFullScreen: # 0 - Don't change screen size (default) # 1 - Use screen size from "WindowSize" #WindowSize: # Type your own window size (default: 640x480) #KeepAspectRatio: # 0 - Fills the entire window # 1 - Keeps the original aspect ratio (4:3, default) #Joystick0AxisValueShift: # Specify the number to shift value for the first axis in first joystick (simple deadzone compensation) #Joystick1AxisValueShift: # Specify the number to shift value for the first axis in second joystick (simple deadzone compensation) #Joystick0Axes: # Specify which axes will be used in game for first joystick. NFS2SE supports only 4 axes (ex. 0,1,2,3:0,0,0,0) # The numbers after colon chooses axis type (0 - normal axis, 1 - half axis, -1 - inverted half axis) #Joystick1Axes: # Specify which axes will be used in game for second joystick. NFS2SE supports only 4 axes (ex. 0,12,13,14:0,1,1,1) # The numbers after colon chooses axis type (0 - normal axis, 1 - half axis, -1 - inverted half axis) #Joystick0Buttons: # Specify which buttons will be used in game for first joystick. Value less than 0 - disabled. NFS2SE supports 15 buttons #Joystick1Buttons: # Specify which buttons will be used in game for second joystick. Value less than 0 - disabled. NFS2SE supports 15 buttons #Joystick0EscButton: # Specify which button will be used as Escape key #UseSpringForceFeedbackEffect: # 0 - Don't use Spring Force Feedback Effect (default) # 1 - Use Spring Force Feedback Effect (experimental) #WindowsForceFeedbackDevice: # Specify the Force Feedback device for Windows (-1 - disabled, default) #LinearSoundInterpolation: # 0 - Original samplerate - 22050Hz (default) # 1 - Linear interpolated sound to 44100Hz (artificial highs) #UseGlBleginGlEnd: # Use glBegin(), glEnd() instead of glDrawArrays() - can be slower, disabled by default #Port1: # TCP and UDP port (default: 1030) #Port2: # Second UDP port for host (default: 1029) #Bcast: # Broadcast address for UDP connection (default: 255.255.255.255) #LinuxCOM1, LinuxCOM2, LinuxCOM3, LinuxCOM4: # Full path to serial port device (ex. /dev/ttyS0) #UseOnlyOneCPU=1 #StartInFullScreen=1 #VSync=0 #MSAA=1 #UseWindowSizeForFullScreen=0 #WindowSize=640x480 #KeepAspectRatio=0 #Joystick0AxisValueShift=8448 #Joystick1AxisValueShift=8448 #Joystick0Axes=0,12,13,14:0,1,1,1 #Joystick1Axes=0,12,13,14:0,1,1,1 #Joystick0Buttons=0,15,16,3,4,5,6,7,-1,-1,-1,11,12,13,14 #Joystick1Buttons=0,15,16,3,4,5,6,7,-1,-1,-1,11,12,13,14 #Joystick0EscButton=-1 #UseSpringForceFeedbackEffect=0 #WindowsForceFeedbackDevice=-1 #LinearSoundInterpolation=1 #UseGlBleginGlEnd=0 #Port1=1030 #Port2=1029 #Bcast=255.255.255.255 LinuxCOM1=/dev/ttyS0 LinuxCOM2=/dev/ttyS1 LinuxCOM3=/dev/ttyUSB0 LinuxCOM4=/dev/ttyUSB1