Mam 2 pytania.
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Jak zmienić w tych grach z OpenGL na DirectX?
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Co zrobić z błędem prism3D? Instalowałem patcha 1.07 w PTTM i nic to nie dało a w Convoyu i w Haulinie też ten błąd. Daję plik dziennika w PTTM w pozostałych wersjach tego nie robiłem.
******** : log created on : Fri Aug 15 09:38:02 2008
******** : engine v2.0 Nov 3 2004 13:03:37
09:38:02 : [sys] init …
09:38:02 : [sys] running on Unknown version 6.0
09:38:02 : [sys] DirectX 8.1 or better detected
09:38:02 : [sys] using zlib version 1.2.1
09:38:02 : [cpu] detecting cpu…
09:38:03 : [cpu] GenuineIntel [Intel® Celeron® D CPU 3.33GHz] at ~3273MHz.
09:38:03 : [cpu] Setting up code base to default C++ versions
09:38:03 : [cpu] cpu features utilized: fpu cmov mmx sse sse2
09:38:03 : [sys] startup …
09:38:03 : [mm] physical memory detected (785152K/299036K)
09:38:03 : [mm] virtual memory detected (1311872K/1761000K)
09:38:03 : [mm] trying to allocate memory pool (153600K)
09:38:03 : [ds8] Available device : Podstawowy sterownik dźwięku ()
09:38:03 : [ds8] Available device : Głośniki (Realtek High Definition Audio) ({0.0.0.00000000}.{2c069ff6-6bc6-495a-b520-548d18b872a8})
09:38:03 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{818d9b2c-275b-40cb-8ea7-2c3df774bdc6})
09:38:03 : [game] 18 WoS Pedal to the Metal init ver.1.07 (rev. 6619) retail version.
09:38:04 : [game] home directory @ “C:/Users/gosc/Documents/18 WoS Pedal to the Metal/”
09:38:04 : mount -o ro,p2 base.scs /
09:38:04 : [zipfs] base.scs [crc32_0x5b15d284]
09:38:04 : mount -o ro,p3 patch_1_07.scs /
09:38:04 : [zipfs] patch_1_07.scs [crc32_0xe8aa0001]
09:38:04 : mount -o ro,p1 data.scs /
09:38:04 : [zipfs] data.scs [crc32_0x7c96ebd]
09:38:04 : exec /config.cfg
09:38:04 : [cor] executing /config.cfg
09:38:04 : uset g_quality 1
09:38:04 : uset g_game_details 1
09:38:04 : uset g_view_dist 0.75
09:38:04 : uset r_device gl
09:38:04 : uset r_path 1
09:38:04 : uset r_mode 800x600x16x0
09:38:04 : uset r_fullscreen 1
09:38:04 : uset s_3d_emulated 0
09:38:04 : uset s_mix_rate 44100
09:38:04 : [snd] select device (ds8)
09:38:04 : [ds8] distance factor:1
09:38:04 : ERROR [gl] Software OpenGL detected, refusing to run the game in OpenGL.
09:38:04 : [gl] low driver: GDI Generic
09:38:04 : [gl] vendor: Microsoft Corporation
09:38:04 : [gl] version: 1.1.0
09:38:04 : [gl] GL extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
09:38:04 : [gl] GL_max_texture_size: 1024
09:38:04 : ERROR [vid] There is no rendering device ‘gl’