Błąd podczas uruchamiania gry

Witam.

Mam taki problem :

Gdy włączam gre Call of Duty 2 wyskakuje mi błąd

Fatal Error

Error during initialization

EXE_ERR_MSS_INIT_FAILED_MP

daje OK i pojawia się okno “Call of Duty 2 Console” a w tym coś takiego

CoD2 1.0 build win-x86 Oct 6 2005

----- FS_Startup -----

Current language: english

Current search path:

C:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)

C:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)

C:\Program Files\Activision\Call of Duty 2/main

C:\Program Files\Activision\Call of Duty 2/raw

C:\Program Files\Activision\Call of Duty 2/raw_shared

C:\Program Files\Activision\Call of Duty 2/devraw

C:\Program Files\Activision\Call of Duty 2/devraw_shared

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)

localized assets iwd file for english

C:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)

localized assets iwd file for english

File Handles:


81577 files in iwd files

execing default.cfg

couldn’t exec language.cfg

execing players/Razor/config.cfg

Measured CPU speed is 1.47 GHz

System memory is 1024 MB (capped at 1 GB)

Video card is “RADEON 9550”

Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----

----- Initializing Renderer ----


----- Client Initialization Complete -----

----- R_Init -----

Getting Direct3D 9 interface…

Pixel shader version is 2.0

Vertex shader version is 2.0

Direct3D 7 code path is available.

Direct3D 9 code path is available.

Using Direct3D 7 code path because r_rendererPreference is set to dx7.

Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz

Game window successfully created.

Creating Direct3D device…

Com_TouchMemory: 0 msec. Using sum: 0

Initializing render targets…

Requested frame buffer to be 24-bit color with 8-bit alpha

DirectX returned a frame buffer that is 24-bit color with 8-bit alpha

Initializing static model cache…

Initializing dynamic buffers…

Initializing particle cloud buffer…

Creating Direct3D queries…

Setting initial state…

DirectX reports 256 MB of video memory and 206 MB of available texture memory.

Texture detail is set automatically for DirectX 7.

Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/shadowcookieoverlay.techset’

WARNING: Could not find material ‘shadowcookieoverlay’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/shadowcookieblur.techset’

WARNING: Could not find material ‘shadowcookieblur’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/passthru_vertalpha.techset’

WARNING: Could not find material ‘feedbackblend’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/passthru_alpha.techset’

WARNING: Could not find material ‘feedbackreplace’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/glow_setup.techset’

WARNING: Could not find material ‘glow_setup’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/glow_apply_bloom.techset’

WARNING: Could not find material ‘glow_apply_bloom’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/glow_apply_sky_bleed.techset’

WARNING: Could not find material ‘glow_apply_sky_bleed’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_1.techset’

WARNING: Could not find material ‘filter_symmetric_1’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_2.techset’

WARNING: Could not find material ‘filter_symmetric_2’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_3.techset’

WARNING: Could not find material ‘filter_symmetric_3’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_4.techset’

WARNING: Could not find material ‘filter_symmetric_4’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_5.techset’

WARNING: Could not find material ‘filter_symmetric_5’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_6.techset’

WARNING: Could not find material ‘filter_symmetric_6’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_7.techset’

WARNING: Could not find material ‘filter_symmetric_7’

ERROR: Couldn’t open techniqueSet ‘materials_dx7/techniquesets/filter_symmetric_8.techset’

WARNING: Could not find material ‘filter_symmetric_8’

------- sound system initialization -------

Attempting 44 kHz 16 bit stereo sound

couldn’t initialize 2D provider: waveOutOpen() failed.

Error during initialization:

EXE_ERR_MSS_INIT_FAILED_MP

Gdyby ktoś wiedział o co chodzi to proszę o pomoc.

Z góry dziękuję :slight_smile:

zainstaluj patcha 1.3 do gry

zaktualizuj DirectX

zaktualizuj sterowniki do karty graficznej (najnowsze dla twojej karty)

patcha mam ,

DirectX mam 9.0C

a karte graficzną mam redeon 9550 i zaktualizowałem do Radeon_Omega_Driver3.8.330

ale nadal jest ten błąd…;/

na innym forum przeczytałem, bo koleś miał ten sam problem i że nie miał sterowników do karty dźwiękowej zainstalowanych.

Otworzyłem Narzędzie diagnostyczne DirectX i zauważyłem w zakładce " dźwięk"takie coś :

Dodane 09.04.2011 (So) 21:03

Dobra już naprawiłem ten błąd.

Miałem odinstalowane sterowniki do karty dźwiękowej i dlatego taki błąd wyskakiwał ;p