zainstalowałem academy ale po włączeniu konsoli wyświetla się taki komunikat
JA: v1.0.1.0 win-x86 Oct 24 2003
Initialising zone memory …
----- FS_Startup -----
Current search path:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/base
15424 files in pk3 files
execing default.cfg
couldn’t exec jaconfig.cfg
couldn’t exec autoexec.cfg
…detecting CPU, found Intel Pentium III
------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
----- Client Initialization -----
----- Initializing Renderer ----
----- Client Initialization Complete -----
— Common Initialization Complete —
Working directory: C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData
Initializing OpenGL subsystem
…initializing QGL
succeeded
…setting mode 4: 800 600 FS
…using desktop display depth of 16
…calling CDS: ok
…registered window class
…created window@0,0 (800x600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 16, 16, 0 )
…25 PFDs found
…hardware acceleration found
…PIXELFORMAT 2 selected
…creating GL context: succeeded
…making context current: succeeded
Initializing OpenGL extensions
…no supported texture compression method found
…ignoring texture compression
…using GL_EXT_texture_env_add
…GL_EXT_texture_filter_anisotropic not found
…using WGL_EXT_swap_control
…using GL_ARB_multitexture
…using GL_EXT_compiled_vertex_array
…using GL_EXT_point_parameters
…GL_NV_point_sprite not found
…GL_NV_register_combiners not found
…GL_ARB_vertex_program not found
…GL_ARB_fragment_program not found
execing low.cfg
Initializing OpenGL extensions
…no supported texture compression method found
…ignoring texture compression
…using GL_EXT_texture_env_add
…GL_EXT_texture_filter_anisotropic not found
…using WGL_EXT_swap_control
…using GL_ARB_multitexture
…using GL_EXT_compiled_vertex_array
…using GL_EXT_point_parameters
…GL_NV_point_sprite not found
…GL_NV_register_combiners not found
…GL_ARB_vertex_program not found
…GL_ARB_fragment_program not found
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: RIVA TNT2/AGP/SSE
GL_VERSION: 1.1.4
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_KTX_buffer_region GL_NV_fog_distance GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 1024
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(8-bits)
MODE: 3, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 2
texture bits: 16
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
compressed lightmaps: disabled
texture compression method: None
anisotropic filtering: disabled (0.000000 of 0.000000)
Dynamic Glow: disabled
WARNING: no shader files found
WARNING: Couldn’t find image for shader projectionShadow
WARNING: Couldn’t find image for shader sun
WARNING: Couldn’t find image for shader gfx/2d/charsgrid_med
WARNING: Couldn’t find image for shader white
WARNING: Couldn’t find image for shader console
------- sound initialization -------
Warning: cvar “s_khz” given initial values: “11” and “22”
Warning: cvar “s_allowDynamicMusic” given initial values: “0” and “1”
Initializing DirectSound
- Ancient version of DirectX - this will slow FPS
locked hardware. ok
WARNING: Couldn’t find image for shader menu/new/crosshairb
WARNING: Couldn’t find image for shader menu/art/unknownmap
menu file not found: ui/menus.txt, using default
----- CL_Shutdown -----
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…destroying window
…resetting display
…shutting down QGL
…unloading OpenGL DLL
default menu file not found: ui/menus.txt, unable to continue!
dokładnie chodzi mi o to podświetlone… pomocy z góry dzięki Syxtus
Złączono Posta : 27.04.2006 (Czw) 10:57
plis pomóżcie bo wiem że wiecie jak sie z tym uporac