Witam mam pewien problem z Minecraftem. Tak wygląda błąd…
[00:33:56] [Client thread/INFO]: Setting user: JackT
[00:33:56] [Client thread/INFO]: (Session ID is token: :d66c76ae4930310bbba8114d11278c48)
[00:33:58] [Client thread/INFO]: LWJGL Version: 2.9.1
[00:33:58] [Client thread/ERROR]: Couldn’t set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.1.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.1.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) ~[lwjgl-2.9.1.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.1.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.1.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.1.jar:?]
at bsu.am(SourceFile:510) [1.8.jar:?]
at bsu.aj(SourceFile:352) [1.8.jar:?]
at bsu.a(SourceFile:299) [1.8.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:120) [1.8.jar:?]
---- Minecraft Crash Report ----
// Why did you do that?
Time: 06.07.16 00:33
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
– Head –
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
– Initialization –
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
– System Details –
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 86094376 bytes (82 MB) / 153886720 bytes (146 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ERROR NullPointerException: null
Profiler Position: N/A (disabled)
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Windows7\AppData\Roaming.minecraft\crash-reports\crash-2016-07-06_00.33.59-client.txt
Java HotSpot™ Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Tak to wygląda.
System: Windows 7 (64bit)
Karta graf: ATI Radeon HD 4650 (Microsoft Corporation WDDM 1.1)
Procesor: AMD Athlon ™ 7750 Dual - Core Processor (Podwójny procek)
RAM: 3GB
Używam: Shiginima Launcher 3.100
P.S Brat cioteczny ma podobne specyfikacje lecz u niego Windows nie był zmieniany… To pewnie przez zmiane Windowsa. Jak by przetumaczył na j. polski ten problem to miewia się tak: Brak OpenGL w folderze coś takiego lecz dla pewności radzę sprawdzić. Aktualizując kartę graficzną pisze, że mam najnowszą. Lecz nie jestem pewien. Z góry dziekuję za pomoc.