Radio Internetowe

(Anoli89) #1

cześć...mam pytanie...ze znajomymi chcemy założyć takie hehe radyjko internetowe, jesteśmy pełnie zapału i nowych pomysłów, ale nie mamy pojęcia jak się do tego zabrać... pomożecie??

(Mztswk) #2

30 sekund szukania

(Maartin 14) #3

A ja mam broblem bo niewiem co gdzie mam wpisać pomocy

; SHOUTcast Distributed Network Audio Server configuration file

; Copyright © 1998-2004 Nullsoft, Inc.

; All Rights Reserved.

; Last modified Mar 17 2004

; If you want to manage multiple configurations, just copy

; this file to another name, and run sc_serv with that name

; such as:

; sc_serv.exe sc_leet.conf

; ***************************

; Required stuff

; ***************************

; MaxUser=99. The maximum number of simultaneous listeners allowed.

; Compute a reasonable value for your available upstream bandwidth (i.e. if

; you have 256kbps upload DSL, and want to broadcast at 24kbps, you would

; choose 256kbps/24kbps=10 maximum listeners.) Setting this value higher

; only wastes RAM and screws up your broadcast when more people connect

; than you can support.


; Password. While SHOUTcast never asks a listener for a password, a

; password is required to broadcast through the server, and to perform

; administration via the web interface to this server. This server should

; consist of only letters and numbers, and is the same server your broadcaster

; will need to enter in the SHOUTcast Source Plug-in for Winamp. THIS VALUE



; PortBase=8000. This is the IP port number your server will run on. The

; value, and the value + 1 must be available. If you get a fatal error when

; the DNAS is setting up a socket on startup, make sure nothing else on the

; machine is running on the same port (telnet localhost portnumber -- if you

; get connection refused then you're clear to use that port). Ports < 1024

; may require root privledges on *nix machines. The default port is 8000.


; ***************************

; Optional Parameters

; ***************************

; ***************************

; Logging configuration

; ***************************

; LogFile: file to use for logging. Can be '/dev/null' or 'none'

; or empty to turn off logging. The default is ./sc_serv.log

; on *nix systems or sc_serv_dir\sc_serv.log on win32.

; Note: on win32 systems if no path is specified the location is

; in the same dir as the executable, on *nix systems it is in the

; current directory.


; RealTime displays a status line that is updated every second

; with the latest information on the current stream (*nix and win32

; console systems only)


; ScreenLog controls whether logging is printed to the screen or not

; on *nix and win32 console systems. It is useful to disable this when

; running servers in background without their own terminals. Default is 1


; ShowLastSongs specifies how many songs to list in the /played.html

; page. The default is 10. Acceptable entries are 1 to 20.


; TchLog decides whether or not the DNAS logfile should track yp

; directory touches. Adds and removes still appear regardless of

; this setting.

; Default is yes

; TchLog=yes

; WebLog decides whether or not hits to http:// on this DNAS will

; be logged. Most people leave this off because the DSP plug-in

; uses http:// calls to update titles and get the listener count,

; which takes up a lot of log space eventually. If you want to

; see people making hits on your admin.cgi or index pages, turn

; this back on. Note that this setting does NOT affect XML stats

; counters for hits to http:// pages.

; Default is no.

; WebLog=no

; W3CEnable turns on W3C Logging. W3C logs contain httpd-like accounts

; of every track played for every listener, including byte counts those listeners

; took. This data can be parsed with tools like Analog and WebTrends, or given

; to third parties like Arbitron and Measurecast for their reporting systems.

; Default is Yes (enabled).


; W3CLog describes the name of the logfile for W3C logging. Default logfile is

; sc_w3c.log, in the same directory wherever the DNAS gets started from.


; ***************************

; Network configuration

; ***************************

; SrcIP, the interface to listen for source connections on (or to make relay

; connections on if relaying). Can and usually will be ANY or

; (Making it will keep other machines from being able to

; broadcast using your shoutcast server )


; DestIP, IP to listen for clients on (and to contact

; can and usually will be be ANY. If your machine has multiple IP addresses,

; set this to the one you want it to be accessed by.


; Yport, port to connect to on. For people behind caching

; webproxies, change this to the alternate port (666 is what it might be,

; check if you have problems). Otherwise, leave this at 80.

; We're actively working on re-opening port 666, but as of release the only

; working port is port 80.


; NameLookups. Specify 1 to perform reverse DNS on connections.

; This option may increase the time it takes to connect to your

; server if your DNS server is slow. Default is 0 (off).


; RelayPort and RelayServer specify that you want to be a relay server.

; Relay servers act as clients to another server, and rebroadcast.

; Set RelayPort to 0, RelayServer to empty, or just leave these commented

; out to disable relay mode.

; RelayPort=8000

; RelayServer=

; ***************************

; Server configuration

; ***************************

; AdminPassword. This password (if specified) changes the

; behavior of Password to be a broadcast-only password, and

; limits HTTP administration tasks to the password specified

; here. The broadcaster, with the password above, can still

; log in and view connected users, but only the AdminPassword

; will grant the right to kick, ban, and specify reserve hosts.

; The default is undefined (Password allows control for both

; source and admin)

; AdminPassword=adminpass

; AutoDumpUsers controls whether listeners are disconnected if the source

; stream disconnects. The default is 0.


; AutoDumpSourceTime specifies how long, in seconds, the source stream is

; allowed to be idle before the server disconnects it. 0 will let the source

; stream idle indefinately before disconnecting. The default is 30.


; ContentDir specifies the directory location on disk of where to stream

; on-demand content from. Subdirectories are supported as of DNAS 1.8.2.

; Default is ./content, meaning a directory named content in the same directory

; as where sc_serv was invoked from.

; ContentDir=./content

; IntroFile can specify a mp3 file that will be streamed to listeners right

; when they connect before they hear the live stream.

; Note that the intro file MUST be the same samplerate/channels as the

; live stream in order for this to work properly. Although bitrate CAN

; vary, you can use '%d' to specify the bitrate in the filename

; (i.e. C:\intro%d.mp3 would be C:\intro64.mp3 if you are casting at 64kbps).

; The default is no IntroFile

; IntroFile=c:\intro%d.mp3

; BackupFile can specify a mp3 file that will be streamed to listeners over

; and over again when the source stream disconnects. AutoDumpUsers must be

; 0 to use this feature. When the source stream reconnects, the listeners

; are rejoined into the live broadcast.

; Note that the backup file MUST be the same samplerate/channels as the

; live stream in order for this to work properly. Although bitrate CAN

; vary, you can use '%d' to specify the bitrate in the filename

; (i.e. C:\backup%d.mp3 would be C:\backup32.mp3 if you are casting at 32kbps).

; The default is no BackupFile

; BackupFile=C:\intro%d.mp3

; TitleFormat specifies a format string for what title is sent to the listener.

; For example, a string of 'Justin Radio' forces the title 'Justin Radio' even

; when the source changes the title. You can use up to one '%s' in the string

; which lets you contain the title from the source. For example, if your

; TitleFormat is 'Justin Radio: %s', and the source plug-in's title is

; 'Billy plays the blues', then the net title is

; 'Justin Radio: Billy plays the blues'. Note: only works on non-relay servers.

; The default is no format string.

; TitleFormat=Justin Radio: %s

; URLFormat specifies a format string for what url is sent to the listener.

; Behaves like TitleFormat (see above).

; The default is no format string.

; URLFormat=

; PublicServer can be always, never, or default (the default, heh)

; Any setting other than default will override the public status

; of the source plug-in or of a SHOUTcast server that is being relayed.


; AllowRelay determines whether or not other SHOUTcast servers will be

; permitted to relay this server. The default is Yes.


; AllowPublicRelay, when set to No, will tell any relaying servers not

; to list the server in the SHOUTcast directory (non-public), provided

; the relaying server's Public flag is set to default. The default is

; Yes.


; MetaInterval specifies how often, in bytes, metadata sent.

; You should really leave this at the default of 8192, but the option is

; provided anyway.


; *****************************

; Access Control

; *****************************

; ListenerTimer is a value in minutes of maximum permitted time for

; a connected listener. If someone is connected for longer than this

; amount of time, in minutes, they are disconnected. When undefined,

; there is no limit defined. Default is undefined.

; ListenerTimer=600

; BanFile is the text file sc_serv reads and writes to/from

; for the list of clients prohibited to connect to this

; server. It's automatically generated via the web

; interface.

; BanFile=sc_serv.ban

; RipFile is the text file sc_serv reads and writes to/from

; for the list of client IPs which are *ALWAYS* permitted

; to connect to this server (useful for relay servers).

; This file is automatically generated via the web

; interface. Note that if your server is FULL, and someone

; from a Reserved IP connects, the DNAS will force the person

; listening for the longest time off to make room for the new

; connection.


; RIPOnly, when set to Yes, will only allow IP addresses listed in the Reserved

; IP list to connect and relay. All other connections for listening will be denied.

; This is really only useful for servers whose sole purpose is to provide the

; primary feed to all public relays. Setting this value to Yes also forces the

; server into Private mode, since listing this server in the directory would

; be pointless. Default is No.

; RIPOnly=No

; *****************************

; Extended Logging

; *****************************

; The old features previously at this location, HistoryLog and CurrentLog, are

; no longer used and succeded by W3C Logging and XML, respectively.

; ***************************

; Mass Configuration

; ***************************

; Unique: assigns a variable name for use in any config item which points to a

; file. Useful for servers running lots of SHOUTcast servers that have similar

; configuration parameters, excepting logfile names, banfile names, etc. Any

; parameter that takes a pathname can include the character $, which will

; substitute $ for the variable assigned here. Keep in mind that the unique

; variable can only be used after it is defined, so don't try to use a unique

; variable substitution in a path before you define it. For example, you

; could set:

; Unique=my_server

; and then define Log=/usr/local/shoutcast/$.log in an included configuration

; file. Default is Unique=$, so that by default any file with $ in the name

; won't substitute anything at all.

; Include: instructs the sc_serv to read from the named configuration file,

; *at the point of insertion of the Include statement*, and process as though

; the included file was part of itself. Note that all configuration parameters

; in the DNAS config file are processed first to last, so if an item is defined

; twice in a configuration, the last item to process will be the one that takes

; effect. For this reason, it's usually a good idea to use the Includes first

; in a config file.

; example:

; Include=/usr/local/shoutcast/common.conf

; Default is not applicable.

; *****************************

; Tweaks

; *****************************





; CpuCount is used to explicitly limit the DNAS to dominating a finite

; amount of processors in multiprocessor systems. By default,

; SHOUTcast creates one thread for every processor it detects in the

; host system, and assigns listeners equally across all the threads.

; In the event SHOUTcast doesn't correctly determine the number of

; CPUs in your host, or if you for whatever reason want to force

; the DNAS to not use other processors, you can say so here.

; Default behavior is to use as many processors as the DNAS detects on

; your system.

; CpuCount=1

; Sleep defines the granularity of the client threads for sending data.

; DNAS 1.7.0, per client thread, will send up to 1,024 bytes of data

; per socket (or less depending on the window available), and then

; sleep for the provided duration before repeating the whole process.

; Note that making this value smaller will vastly increase CPU usage on

; your machine. Increasing reduces CPU, but increasing this value too far

; will cause skips. The value which seems most optimal for 128kbps

; streaming is 833 (833 microseconds per client poll) on our test labs.

; We wouldn't recommend setting it any lower than 100, or any higher than

; 1,024. If you have a slower machine, set this number lower to fix

; skips.

; Default value is 833.

; Sleep=833

; CleanXML strips some whitespace and linefeeds from XML output which

; confuses some (poorly written) XML parsers. If you get XML rendering errors,

; try turning this on. Default is No (off).

; CleanXML=No



pomorzcie gdzie mam wpisac password gdzie portbase i max user

(Błażej) #4

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