otóż mam taki problem ze zainstalowałem prawidłowo grę kiedy chcem już w nią zagrać to odpala się mi filmik eci(pokazówka) i po tym filmiku wyskakuje mi bład
http://speedy.sh/rFmuQ/kk…kk.bmp
PRZEDSTAWIA TUTAJ LONGFILE Z GRY ;
Init Filesystem…
Registered FS device “local”
Registered FS device “base”
Registered FS device “lang”
Init UpdateChain…
Init Timer…
Init Screen…
Init Scriptscheduler…
Init GFX…
Init Vision…
Initializing post processor ‘PerceptionCore’
* Skipping config file
Initializing post processor ‘MotionBlur’
* Skipping config file
Initializing post processor ‘Nightvision’
* Skipping config file
OpenGL vendor: SiS
OpenGL renderer: Mirage Graphics3
renderer-string: SIS
Init Input…
Device prefix Mouse0
Device has 11 controls
Device prefix Keyboard0
Device has 127 controls
Init GameFramework…
Init Audio…
?AMixer::Initialize(): DirectSoundCreate8 failed [0x08X]
Audio::Initialize() failed
Init XGUI…
Font loaded: base:/Fonts/Tahoma 11.xff
Font loaded: base:/Fonts/Tahoma 11 bold.xff
Font loaded: base:/Fonts/Lucida Console 11.xff
Registered FS device “mod”
Couldnt reference sound mod:/Audio/Ambient/fire01.wav
Couldnt reference sound mod:/Audio/Ambient/fire02.wav
Couldnt reference sound mod:/Audio/Ambient/fire03.wav
Loading strings meta list…
Loaded lang:commands.xml
Loaded lang:fail.xml
Loaded lang:hints.xml
Loaded lang:missions.xml
Loaded lang:objectives.xml
Loaded lang:strings.xml
Loaded lang:talk.xml
Loaded lang:mainmenu.xml
Loaded lang:tutorial.xml
Loaded lang:poi.xml
Loaded lang:infotexts.xml
Campaign: 21 entries loaded
?BLFileSystem::Open(“base:Save/campaignprogress.xml”,BLFM_READ): Could not open
!Precaching prototypes
?Cannot add default animation set to Paramedic Team: incompatible bone structure?
?Cannot add default animation set to Paramedic with Injured: incompatible bone structure?
Loading gamma ramp…